Trouble’s The Name – Claustrophobia!

So, you’re an up and coming Doom Master (DM) with a Friday night game session of Claustrophobia! in the works. You’ve got snacks, you’ve got victims (also known as players) and you’ve even got an adventure. All you’re missing is a neat way to cause mayhem and destruction. Well, have no fear, I present to you… The Table of Trouble.

Spanner in the Works

What role-player doesn’t like loads of tables? Well, the Table of Trouble is really five tables rolled into one neat little sentence:

The blank blank of the blank is on blank alert of blank.

Now, that may seem pretty useless. Stay with me a bit. Let’s define blank:

The [table 1] [table 2] of the [table 3] is [table 4] at alert of [table 5].

Okay, let me make it even simpler:

Table 1 Table 2 Table 3 Table 4 Table 5
The 1) front 1) flange of the 1) hull is 1) covered in zombies at alert of Earth’s Surface: d6 -2.
2) aft 2) power core conduit 2) track drive 2) slimmed Earth’s Crust: d6 -1.
3) top 3) gizmo 3) propulsion drive 3) rattling loudly Upper Mantle: d6.
4) bottom 4) sprocket 4) drill unit 4) in another dimension Lower Mantle: d6 +1.
5) port 5) flux capacitor 5) nuclear power core 5) spewing smoke Outer Core: d6 +2.
6) starboard 6) muffler bearing 6) communications network 6) engulfed in flame Inner Core: d6 +3.

Note that table 5 is a little different. Select the area the players are in and add the corresponding modifier to your dice roll. This is the threat level , which the players must test against. They need to beat your roll to recover from that condition.

Thanks to Kalecoauto.com and Chris V for some of the great part names in table 2. Thank you to Chris V for providing the giant shoulders to stand on. If you have any questions or comments lemme know, especially if you try this out in your own game. Remember, the end of July 2012 is your last chance to participate in play testing. It’s also your last chance to grab a free copy of the new  and improved version of Claustrophobia!