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A Shadow in the Goblin Caves

Last week I told you about a simple infiltration game I played many years back. Today I’m breaking out the minis to do it again. Let’s go kill some gobbos.

For this game I used the Pathfinder Beginners Box, but you could just as easily use the full Pathfinder Role-Playing Game, Dungeons and Dragons of any vintage, or some other system.

I’ll be playing Grunni, a human sell-sword (fighter) of level 1. I’m out to rescue a friend who fell foul of goblins in the early hours of the morning. I’ve been tracking the goblins and found their cave, which I’m watching from an outcrop of rocks as the evening sets in.

Goblin Caves

 

In the caves are four goblins, each by a fire, and one goblin boss, who sits on a stone throne. In the prison is a wounded and bound halfling by the name of Ranna Lightleap. She’s fast asleep on the hard stone floor.
Swimming around in the lake is a gray ooze, which feeds off fishes and the waste the goblins throw into the stream. It’s important to have the odds stacked against you; two goblins may be a challenge, but with the boss and an ooze to fall foul of, I’ll have to watch my step.

My mission is to free Ranna. My secondary missions are to kill the goblin boss, kill or drive off the goblins or to reconnoitre the caves so I can come back with a stronger force armed with some knowledge. Four different objectives will give me options when goblin poop starts flying.

Because the forces I’m dealing with are goblins, I don’t want much order to their defences. I want the grunts to move at random. They’re not patrolling or on watch for danger, so they’ll use the system I defined last week.
The boss will stay put in his chair. I’ll roll for him in the same way, but he’ll only change the direction he’s facing. If a roll would mean he’s left staring at the wall, I’ll keeping him facing as he is instead. This way he’s a kind of sentry, and harder to sneak up on.
The ooze will move at random, but will stick to the river (and the lakes that he’s used to). If anyone comes within striking distance (10 foot), he’ll attack. This way he’s a manageable threat, but could cause problems if there’s fighting near the river.

Now, a little more back story, to set the mood. Ranna is a skilled ranger who has been helping me track bandits in the area. Lone travellers have gone missing recently, which is strange this close to the safety of South Fort. We’d been tracking the bandits for days, eager to claim the sizeable bounty on their heads. Then a tribe of goblins attacked us while we slept one night. I (Grunni the sell-sword) feel like I got Ranna into this mess, so I better get her out again.

I start inching my way towards the cave mouth, using boulders for cover. I can see movement within and a goblin appears at the cave exit, looking out. He turns away, so I inch out of hiding, my bow ready if he should spot me. Suddenly he turns. I don’t see his face, silhouetted by the firelight within, but I see him raise an arm to point at me. I loose my arrow, but my shot goes wide, clattering off the stone wall. He shouts something in his guttural tongue and all hell breaks loose. Another gobbo runs out, bow in hand, I fire again and drop my bow. My blade comes free of my scabbard and glints in the moon light. “So much for stealth”, I mutter as two more goblins appear. In the storm of arrows I take one in the shoulder. It’s a solid hit, but I’m not going down yet.

The fourth goblin levels his bow; a hideous creature with a baboon like face. The arrow flies straight and true, punching through my armor and flesh, sending out a black cloud of my life blood. He rolled a 20 to hit and confirms to take me to -3 health. I slump to the floor and my world goes black.

When I awake, I’m roped and lying next to Ranna.
“Good morning. I trust the rescue attempt is going well?” She smirks.

Next time I’ll be more patient.

Short, I know, but the whole game played out with the rules I’ve laid down and no GM. It was fun, challenging and I’ve since replayed the mission again, trying out a more stealthy rogue. Why not give it a try and let me know how it goes.

The next post in the series is here.