Best Pathfinder Offer Ever

I was just looking at the Pathfinder Humble Bundle over at humblebundle.com and wow, what a deal. You can grab all the books you’ll ever need to play for a meager $18, and for $25 you’ll even get maps, dice and tokens. I can’t recommend this offer enough. Not only do you get to support…

Flaming Centipedes of Doom!

Adventure, adventure and more adventure. That’s what we have for you today. Fight a flaming centipede on behalf of the Dragon King, challenge the forces of the Abyss on behalf of humanity or build your own epic encounters. All this and more in today’s epic post. Inspired in Japan Last week we met with a…

New Games, Ancient Lands

Happy New Year! I hope 2015 is a great year for you. This year I’m changing things up with the blogs focus. Each Thursday expect updates on my weeks gaming and project progress, as well as inspiration for your campaign. If you’re a GM, be sure to subscribe, because you don’t want to miss out.…

Teenage Mutant Ninja Turtles

Waaay back in the day someone in our role-playing group (called Bob’s Rent-a-Cult btw) owned a copy of Teenage Mutant Ninja Turtles & Other Strangeness, a supplement for Heroes Unlimited. I don’t think we ever actually played it, but the idea of role-playing a ninja turtle has stuck with me ever since and that’s a gap I intend to…

Never Been a Better Beta

The Claustrophobia Beta Test is officially over. Thank you to everyone who sent in their feedback, which has been included in the latest version of the Beta Test on DriveThruRPG. Even though the Beta is over, you can always send me your feedback, I’d love to hear from you.   The book is off to…

The Art of Claustrophobia!

I posted an update to the rules for Claustrophobia! yesterday which includes the following updates: Clarifications of many of the rules and standardization of terms throughout the book. Improved layout of the monster entries to improve readability. Added details about the Claustrophobia! Art Project. Inclusion of a basic Glossary of Terms. Many formatting tweaks. Be…

Ham it Up

My mother always said “don’t generalise”, but when it comes to role-playing, go big or go home. And if you’re at home, just go bigger. Big generalisations give us a point of reference that’s such a key to entertaining sessions. Heavy Scottish accents indicate dwarves, that’s pretty much a tradition of the hobby. Evil villains…

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