Tag Archives: Products

Companionable Darkness

Companionable Darkness, the third adventure in our Choose Your Destiny series, is here!

Written by Thomas Davis, the adventure sets you off on a journey as the minder for the aged wizard Kelim. Things soon start to unravel though, and you’ll have to work hard to save the day.

Our super spooky cover is super spooky!

Companionable Darkness is a solo adventure for a 1st—3rd level cleric or paladin, compatible with the fifth edition rules of the world’s oldest roleplaying game. This is our largest adventure yet, clocking in at 64 entries (including the intro and conclusion) over 45 pages, with new player options for the barbarian and bard classes. A successful run should take you around half an hour, if you don’t fall foul of the traps and monsters that lie in wait. The More Adventure section allows you to extend the game far beyond that, as you work to protect the caravan you’re travelling with from the many dangers on the road.

Companionable Darkness is also the first book we’re publishing with the help of our Patreon patrons, who apart from supporting us also helped with playtesting. It’s amazing to have the support of fans, to whom I’m truly grateful. We had solid input from a number of people, which you’ll see evident in the book.

Like our other solo adventures, Companionable Darkness is set in the world of Scarthey, but you don’t need to be familiar with the setting to play. This adventure continues on from Death Queen and Forest of Secrets, but you don’t need to have played those to enjoy this latest adventure, since a brief synopsis is provided.  

Archchancellor Gwydion Ambrosius has sent for you,
personally. He asks you to accompany a senior reader of
the University of Scarthey on a journey through dangerous
lands. Gwydion fears for the old wizard, whose frayed mind
has suffered through the study of dark arts. Can you protect
the wizard, your companions, and the wagon train you’re
travelling with, or will darkness consume you all?

Companionable Darkness is available on Drive Thru RPG, Paizo.com, the Open Gaming Store, and our very own web store. Subscribe to our Patreon to be the first to get the next adventure in the series.

Aurora’s Whole Realms Autumn Catalogue

Aurora’s Whole Realms Autumn Catalogue is the second seasonal guide we’ve published, casting true resurrection on Aurora’s Whole Realms Catalogue, that gem from 2nd edition D&D. Our take on the classic offers new items for fifth edition Dungeons & Dragons, with a focus on flavour and roleplaying rather than mechanics and usefulness in combat — you’re not likely to win a battle wielding mammoth ribs, after all.

The 50-page catalogue offers the following sections:

  • Another Word from Our Founder
  • Equipment Packs
  • Fall Fashion
  • Food and Drink
  • Games and Toys
  • Highharvestide Traveling Gear
  • Household Sundries
  • Minor Magical Marvels
  • Scents of Fall
  • Seasonal Delights
  • Highharvestide Tools
  • Cooking Corner

You won’t find anything to improve your character’s damage output, but you’ll find plenty of unique items to add some flavorful fun to your games set in Faerun or anywhere else.

You can find the Autumn Catalogue here, and the older Summer Catalogue here.

Till next time, play good games!

Rodney Sloan
Rising Phoenix Games

Check out our store, subscribe to our newsletter for monthly updates, and visit us on our blog, our Facebook page and on Twitter.

Three Stone Stories — Rerolled

Get your copy of Three Stone Stories: Solo Narrative Roleplay from the Rising Phoenix Games Store, Drive Thru RPG, Open Gaming Store, or Itch.

Three Stone Stories Cover

In 2014 I wrote Three Stone Stories, a quick and easy solo story game that used simple dice mechanics to resolve challenges — challenges that told a story.
Now I’m putting the final touches on a playtest version of the updated game.

What’s New

The mechanics have been totally reworked, making each die roll more important to the story you’re telling. Some concepts introduced in the first version of the game are still there, but I’ve worked hard to make the game more fun and playable while keeping things streamlined.

Three Stone Stories
Fear the Skull Die

Challenges still form the basis of the game and are the main aspect driving the story. The rules include simple instructions for creating meaningful Challenges, but they’re still as intuitive as asking a question.

Banes have been replaced with Consequences, and you suffer more of them than before. Consequences drive the story to some degree and also aid the major villain in your story. Watch out!

Boons are still around. Who doesn’t like Boons! Now you have a chance of gaining more Boons per Challenge, and they have a greater impact on the story, giving you some control over your hero’s fate.

The biggest addition is a section on Group Play, which details how to use the rules to play in a group, with or without a Game Master.

More Three Stone Stories

When the full rules are released I’ll include six or more adventures, each offering a jumping-off point for your Three Stone Stories. Each adventure will be vastly different from the others, giving you an excellent look at the variety of stories you can tell as you play the game.

Get Your Copy

There are three ways to grab your copy of the playtest rules, once they go live:

Subscribe to our newsletter.
Each subscriber will get a free copy of the playtest rules when they launch. The game launched on the 15th of September, 2022, so this offer is no longer available. You can still get free e-books by subscribing though.

Buy it on Drive Thru RPG.
The rules will sell be available on Drive Thru RPG, Itch.io, the Open Gaming Store, our own store, and anywhere else our games are sold. We did have plans for an open playtest, but we’ve kept our testing in-house and will release the full version, when it’s done.

Rodney Sloan
Rising Phoenix Games

Subscribe to our newsletter for monthly updates and visit us on our blog, our Facebook page and on Twitter.


The Manual of Masks

Masks are eery and mysterious — even a “funny” mask can seem ominous and threatening. Masks can represent a culture or tell a story — there’s so much to these objects that can inspire your game, and that inspired me to write the Manual of Masks, a supplement for fifth edition Dungeons & Dragons, now available on the DMs Guild.

Manual of Masks Cover Preview

Recently I gave you a sneak peek at two of the player options featured in the book. The Manual of Masks also includes new adventuring gear, including the alchemist’s mask, armored hoods, and the infamous iron mask. There are also rules for headshots, called shots, and hit locations. Rounding everything off are 12 new magical masks.

Manual of Masks Layout 1

M.T. Black, a best selling creator on the DMs Guild, called the book “Very creative and well written. There is something in this little supplement for everyone!”

The book is $1.25 on the DMs Guild.

Buy the Manual of Masks

Future Plans

I’ve already started work on the next 10 pages of the book, and the plan is to upgrade it later in the year. The update will likely include a section on Mask, the god of thieves, some cursed masks (so much fun to be had!) and some mask related adventure seeds. I’d love to add more class options, so featuring Mask will be a great way to offer more options for the cleric class.

Rodney Sloan
Rising Phoenix Games

Subscribe to our newsletter for monthly updates and visit us on our blog, our Facebook page and on Twitter.

5e Character Option Previews

We’ve got a bunch of books in the works, but I wanted to take a moment to give you a sneak peek at three new 5e character option previews for your D&D game. The first two are from my forthcoming Manual of Masks for the DMs Guild, and the third option is for our third Choose Your Destiny book.

Manual of Masks Cover Preview
Here’s an exclusive preview of the forthcoming Manual of Masks cover.

New Pact Boon

Masks have a mysterious, otherworldly nature, which certainly inspired this first one. There’s a pinch of inspiration from The Mask comics and movies too.

At 3rd level, when your otherworldly patron bestows a gift upon you, you may instead select the Pact of the Mask instead of the three pact boons given in the Player’s Handbook.

Pact of the Mask

Your patron inspires you to create a mask representing your patron. While wearing this mask you have disadvantage on Persuasion (Charisma) ability checks, but have advantage on Intimidation (Charisma) ability checks. In addition, during a short or long rest, you can imbue the mask with the power of your patron… [More in the playtest version]

New Arcane Tradition

The basic concept of the mask mage is a wizard that imbues masks with spells. Imagine reaching into your coat to bring out a different mask for each challenge you face and you’ll have some idea what this one’s about.

Mask Mage

Searching for a way to extend the life of their spells, an obscure order of mages perfected the art of imbuing masks with magical energies. As a student of their legacy, you are able to use the power in these masks to become a fearsome entity on the battlefield or to doll out powerful masks to your allies to enhance and protect them against enemies.

Mask Magic

Beginning when you select this arcane tradition at 2nd level, you learn to craft and imbue masks with your spells. When you prepare your spells, you can cast some of them into these specially prepared masks… [More in the playtest version]

Path of the Lone Wolf

The last of our 5e character option previews is inspired by good old Conan and designed to fill the needs of solo players in our Choose Your Destiny campaign.

Some barbarians value self-sufficiency and personal endeavor over all else — for the warrior who can stand alone is a much stronger defender of the tribe. The Path of the Lone Wolf is an often lonely path to greater glory, lined with the bodies of one’s enemies. As a follower of this path, you trust in your weapon and wit to see you through any trial.
At 3rd level, you may select the Path of the Lone Wolf instead of other primal paths.

Undying Will

Starting when you choose this path at 3rd level, when you enter a rage you regain hit points equal to your proficiency bonus. From 11th level, when you would drop to 1 hit point because of your Relentless Rage ability, you instead drop to 1d4 + your proficiency bonus.

[More in the playtest version]

You can get the playtest versions of all these options and more by supporting us on Patreon at the Flaming Backer tier. Additionally, if you provide us with playtesting feedback, we’ll put your name in the book’s credits. Playtest packages go out tomorrow, so jump aboard now if you want them.

I hope you enjoyed these 5e character option previews. Till next time, play good games!

Rodney Sloan
Rising Phoenix Games

Subscribe to our newsletter for monthly updates and visit us on our blog, our Facebook page and on Twitter.

If, like me, you can’t get enough mask-inspired mayhem, do check out the great CGI short Majora’s Mask – Terrible Fate on YouTube.

Rising Phoenix Games Does Patreon

For a long time I was against using Patreon. To me, it was just a way to ask for money.

Still, I was starting to see a bunch of Patreon campaigns that had a great offering, that gave customer something special, and that were worked as an invaluable part of the business for the company or individual that was running it. On top of that, I’ve come to realize that Patreon is the perfect platform for offering a subscription service.

And, we make adventures we’d like to publish monthly.

Sounds like a great fit to me.

Now we can offer a subscription for our products similar to what Paizo does with many of their product lines. That’s exciting, because it also means we can better connect with you, our fans.

www.patreon.com/RisingPhoenixGames

We’re in the early days of launching our Patreon campaign, but now is a great time to jump on board and help us chart this new course. We’ve set up some tiers we think you’ll really like.

Spark Backer

Patreon Tier 1

At this tier you’ll get a page or two of game mechanics, and 2-3 wallpapers from Bob Storrar, usually including art from our latest release.

And it only costs a dollar.

Bring the Heat Backer

Patreon Tier 2

If you’re a fan of our Choose Your Destiny solo and 1-on-1 adventures, then check out our Patreon and ensure your copy of the next installment in the campaign at this patron tier.

So far we have two adventures in the series out, with another two in editing. Three more are on the cards.
All the adventures are compatible with the fifth edition of Dungeons & Dragons, through the SRD and OGL.

Rodney Sloan
Rising Phoenix Games

Subscribe to our newsletter for monthly updates and visit us on our blog, our Facebook page and on Twitter.

Where Heroes Stand

This is Where Heroes Stand

The peaceful village of Yamamura has had a good summer; the rice stores are full to bursting and even lord Honda looks pleased for once. So, as the momiji leaves turn to yellows and reds, the villagers gather for their annual autumn festival. Food stalls, games, gossip, the sweet sounds of shakuhachi and shamisen music, followed by colorful fireworks and dancing into the night. It will be a night to remember.

Where Heroes Stand Cover
Click here to get Where Heroes Stand on Drive Thru RPG

Yet, for Constable Hideo there are always things to worry about; the many visitors and the ample supply of sake for one. Mix the two together and this night may not be so peaceful after all. And then there are the Inoue girls, Ame and Yuki. In a village where everyone knows your secrets, they still manage to keep the gossip fresh, and biting. Old Sanae remembers when she too was young and beautiful, while the appearance of an old love interest does nothing to shake the reminder that the past will always come back to haunt you. And it’s the past that most concerns Father Vicente, the Spaniard, who remembers the fervor he once had for his faith; if only he could recapture that passion, yet his heart grows colder as the nights do.

And out in that darkness a malicious force moves, ready to strike a blow that will leave the village irreversibly scarred and in dire need of heroes to make their stand.

A Pathfinder Roleplaying Game adventure set in mythical Japan for 6 characters of level 3 and a GM.

Buy it on Drive Thru RPG, Open Gaming Store, or Paizo

Rodney Sloan
Rising Phoenix Games

Subscribe to our newsletter for monthly updates and visit us on our blog, our Facebook page and on Twitter.

 

2,500 Tons of Awesome

Greetings friend

Rising Phoenix Games has some new, exciting titles for you.

Climb into the Praetor or Vindicator Class Kaiju-Hunter mecha and take the battle to the stars.

Mecha—A Field Guide introduces two new mecha along with all the rules for operating, customizing, and combat with these iron giants, all fully compatible with the Starfinder Roleplaying Game. Three powered armor suits, new weapons, and armor upgrades expand your ironclad arsenal.

Forest of Secrets is the newest installment in the Choose Your Destiny series of solo and 1-on-1 adventures, compatible with fifth edition fantasy. Written by David N. Ross, it includes a useful forest generator for use in your games. Can you survive the Forest of Secrets?

Death Queen and the Life Stone kicks off the Choose Your Destiny series with an undead queen attempting to rise again. Can you escape her trapped temple and stop her, before it’s too late?

Death Queen and the Life Stone cover

Get the most out of Death Queen and Forest of Secrets with Welcome to Scarthey, your guide to the world of arcane studies.
Inside you’ll find details of the University of Scarthey, introductions to key NPCs, and plenty of player options.

Last up, Gear Heart is an encounter involving agents of the University of Scarthey attempting to uncover the secrets of a mysterious tower.
A short adventure for a party of 4 characters between level 1 and 5, compatible with the Pathfinder Roleplaying Game.

Have a great adventure
Rodney Sloan
Rising Phoenix Games

Subscribe to our newsletter for monthly updates and visit us on our blog, our Facebook page and on Twitter.

Take on the Death Queen

No GM? No Problem!

From the creator of Lunatic Labyrinth comes a new solo adventure, the first in a series of solo adventures revolving around Scarthey, the University of the Arcane.

The Stone of Ashirai—said to contain power over life itself—is rumored to lie within the tomb of the goddess Ashirai, the Death Queen. Can you be the first to reach her tomb, find the stone, and survive to tell the tale?Death Queen and the Life Stone cover

Get Death Queen & the Life Stone on Drive Thru RPG

 

Character Class: Cleric or Fighter
Character Level: 1st
Play Mode: Solo / 1-on-1
System: fifth edition fantasy
SettingScarthey, the University of the Arcane


Till next time, Tell Thrilling Tales
Rodney Sloan and Bob Storrar
Rising Phoenix Games

Ashirai, Queen of Death

This is our latest cover, a piece for our first product in a new line of solo / 1-on-1 adventures.

Bob Storrar did the art and layout, and you need to see inside this, because it’s beautifully done. The guy has real talent.

So, who is she and why does she matter?

Ashirai was once a fair and beautiful queen, who turned to necromancy to secure her power. That power came at a price, as she slowly lost her famed beauty to the corrupting energy of her magic. She took to wearing a cobra hooded mask carved to resemble her as she once was, and became known as the Death Queen, a powerful ruler with legions at her command.

And then, she died, or so it was thought…

ICON 2017 Recap and Monthly News

ICON 2017
South Africa’s longest running comics and games convention, ICON, celebrated it’s 25th year this year. We were there running demo games of the Pathfinder Roleplaying Game, as well as to attend workshops by Paizo’s own James L Sutter, who spoke about the industry and, most importantly, Starfinder.

Our Starfinder Plans
We’re not saying much just yet, but we have some cool stuff in the works that will be Starfinder compatible. Watch this space.

New Product — Bullet
Bullet is a faced paced, rules light special forces game by Basil Koufos. If you’ve ever thought playing CS the RPG might be a cool idea, then this game is for you.

Bullet

New Product — Gear Heart
Gear Heart is an adventure short—an adventure setup, map, and encounter—compatible with the Pathfinder Roleplaying Game and set in Scarthey, the University of the Arcane. The party is called in to investigate a mysterious tower which appears once every three years on the night of the winter solstice.

Gear Heart

 

In The Works
Besides our Starfinder offering, we’ve begun work on Secrets of Scarthey, our follow up book to Welcome to Scarthey, aimed at GMs. We’ve also got several more adventures in the works, which all tie in with the setting. All of our adventures will either be compatible with the Pathfinder Roleplaying Game, or the fifth edition SRD, and our setting books will be available in both flavors.

Welcome to Scarthey Cover

That’s it from me. Have a great weekend.

Rodney Sloan
Rising Phoenix Games