Tag Archives: player options

Adventurer, Take This… — RPG Blog Carnival

RPG Blog Carnival

‘Tis the season to be jolly
To deck the halls with boughs of holly
Then loot the corpses for lots of lolly!

This month’s RPG Blog Carnival is all about the players and their characters. The theme is “Adventurer, take this… ,” we hope it will inspire you to join in the fun and post an article on the subject. Here are some ideas to spark your creativity:

  1. An adventure idea based around a magical item, such as an evil ring of invisibility or a magical sword from a lake.
  2. New magical items, gear, weapons, vehicles, or spells.
  3. A look at the role magical and mundane items play in a campaign.
  4. How to deal with overpowered items and the ramifications they can have on your campaign.
  5. An article aimed at the most important people in our games: the players.
  6. A miniature painting tutorial aimed at player character figures.
  7. A devious trap based on a magical item or bit of loot.
  8. A review of a player-focused RPG supplement.
  9. An article appropriate to the season of giving and related to RPG player characters.
  10. A discussion or rules for crafting items or in-game economy.
Adventurer, take this - RPG Blog Carnival
Adventurer, take this…

Be sure to put a link to your post in the comments below. Because of spam moderation and holidays, please allow 48 hours for your post to go live. I’ll post a summary of all the articles at the end of the month, to take us into the new year, on Rising Phoenix Games’ birthday! Let’s end the year with a bang!

If you’re travelling this season, travel safely. Have a Merry Christmas, a happy festive season, and a Happy New year, and we’ll see you next year for more adventures in the worlds inside our heads.

Till next time, play good games!



Player Options: Druids and the Divine

Druids and divine characters rejoice! Two new books from our friends at D20PFSRDPublising.com are jam-packed with player options to help you build the characters you’ve always wanted to play.

Forces of Nature, Book 1: Druids

This first one’s for Dungeons & Dragons fifth edition and written by Ed Kabara.

Player OptionsFrom the marketing blurb:

Forces of Nature, Book 1: The Druid is the first in a new series of roleplaying game supplements for 5e from d20pfsrd.com Publishing focusing on wilderness oriented classes, this one focuses on the Druid.

“When nature calls, I reply. When nature speaks, I listen. And when nature angers, I destroy.”

This book introduces tons of new options for druids including:

  • 10 New Circles: Circle of Decay, Circle of Fury, Circle of Green Knights, Circle of Swarms, Circle of the Beast, Circle of the Ley Weavers, Circle of the Pack, Circle of the Stalker, Circle of the Trees, and Circle of the Winding Journey
  • 16 New Feats: Animal to Augment, Art of the Kill, Companion of the Wanderer, Designated Survivor, Hardy Wild Shape, Fury of Nature, Focused, Hide of the Forest, King of the Forest, Nature Provides, Oaken Skin, Powerful Friends, Powerful Summoner, Practiced at the Hunt, Preternatural Senses, and Sought Summoner,
  • 5 New Magic Items: Cloak of the Harvest, Mystic Moss, Staff of the Gatherer, Staff of the Pack, and Whistle of Command
  • 1 New Playable Race: Wilderlings
  • 6 New Companion Plant Creatures: Flowering Moss, Gasping Flower, Giant Flytrap, Grabbing Seaweed. Spanking Spruce, and Tumbleweed
  • 21 New Spells: Call of the Earth, Change Race, Cursed Provision, Dust to Dust, Fingers of the Forest, Forest Defenders, Harmful Growth, Heart of Winter, Limb Rot, Nature’s Bounty, Nymph’s Hideout, Overgrowth Armor, Remove from Nature, Return to Nature, Return to the Land, Supernatural Focus, True Power of the Land, Unnatural Growth, Walk with the Beasts, Wild Aegis, and Wooden Guardians

All this AND MORE await you in Forces of Nature, Book 1 – The Druid

GET IT HERE

Manifest Destiny, Book 2: Cult & Clergy

The second book of player options is compatible with the Pathfinder Roleplaying Game and is written by Beth Jones.

Player Options

The marketing blurb goes like this:

Manifest Destiny, Book 2 – Cults & Clergy is the second in a new series of Pathfinder Roleplaying Game supplements from d20pfsrd.com Publishing focusing on those in tune with the gods and this one gives a general use to anyone with a deific bent.

“It is under the greatest adversity that there exists the greatest potential for doing good, both for oneself and others.”

This book introduces many new options for these types of characters including:

  • 1 New Domains: Inspiration
  • 1 New Mysteries: Transformation
  • 13 New Archetypes: Avatar of Freedom (Skald), Ayurvedic (Druid), Celestial Druid (Druid), Chosen One (Cleric), Clan Champion (Ranger), Divine Herald (Bard), Dune Dancer (Oracle), Exemplar of Faith (Inquisitor), Holy Protectorate (Warpriest), Inspired Conduit (Inquisitor), Outback Oracle (Oracle), Sneak (Oracle), and Truthsayer (Oracle)
  • 7 New Spells: Debilitating Diatribe, Greater Guidance, Inspirational Sermon, Mantle of Martial Prowess, Serpent Strike, Siphon Infidel’s Strength, and Terrifying Aura.

All this AND MORE await you in Manifest Destiny, Book 2 – Cults & Clergy!

GET IT HERE

I was the copy editor on both projects. We worked hard to deliver useful, balanced player options. I hope you enjoy them.

Rodney Sloan
Rising Phoenix Games

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