It’s Mini Monday, where I share customizing, scratch building, kitbashing, and miniature painting projects for your roleplaying table. This week we’ll scratch build and kitbash weapons for Warhammer 40,000 Orks. Because everyone needs MORE DAKKA!
I’m busy converting a bunch of old Warhammer Orcs into 40k Orks, and kitbashing two Deff Dreads. The hardest part has been making weapons, and here are a few lessons I’ve learned so far.
You can make great ammo belts using cable ties. Cable ties come in so many sizes that you’re bound to find one that matches your model’s weapon.
Method 1: I used a cylinder of sprue to form the main body of the “launcha,” then added bits from other weapons to make it look more like a weapon. For mine, I used a handle from a Dark Eldar weapon and two disks from a Gundam kit on either end. I drilled into the ends to finish it off. Really, it all depends on what your bits box has to offer. You can see this “rokkit launcha” in the last image, below. He’s the second Ork from the left.
Method 2: I used the caps from small medicine vials, which I glued together onto plastic tubes. I added greeble from sprues and bits of bent plastic to make this monster-of-all-rokkit-launchas. They look great on my chibi-style Gundam Deff Dread, and when they’re painted will look like they’ve got rockets loaded and ready to go.
Grot Lash & Grabba Stikk
Here are my custom Ork Boys and Runtherd, which I hope will inspire your own army of green-skins.
I want to call out the Runtherd’s grot lash and grabba stikk. He’s the third from the left.
The grot lash was made with modeling epoxy clay, which I rolled thinly. I drilled a hole into the Runtherd’s hand, then glued it in. This guy’s not going under any bridges, but it gives him a dynamic look that the rest of da boyz are missing.
The grabba stick is a bit of wire attached to a plastic stopper from a nose spray. Yes, lots of medical waste here. Again, I drilled a hole into his hand to take the pole, then I finished it off with a bit of fine chain.
We Gotz MORE DAKKA!
Scratch building weapons can take a lot of playing around with bits of plastic until things fit, but the Orks — with their bashed-together aesthetic — are a very forgiving army to work on. Oversized weapons are never out of place in the Waaagh, and a wide range of weapon designs adds visual appeal to your forces.
It’s Mini Monday, where I share customizing, scratch building, kitbashing, and miniature painting projects for your roleplaying table. This week I’ll show you a simple drow paint scheme to have you ready for your next drow encounter in no time.
Base coat your drow miniatures with a medium to dark grey. I use this as the skin tone for my drow, since black is a very flat color that pulls in light. Your drow figures are going to be predominantly black, so the grey gives you some variation, and you can always darken it with a wash later.
Any Color as Long as its Black
Paint all the armor, weapons, bases, and gear black. Leave only the skin and hair grey. For variety, you could paint the armor and any cloth dark red or deep purple.
Drybrush the hair white. This works very well with the grey basecoat, which defines the recesses.
Pick out metallic parts by dry brushing with a metallic color. I used Mithril Silver from Citadel, which shows how old my paints are. Mithril Silver is a bright metallic, now called Runefang Steel. I painted the swords with the same metallic paint, but might have gone with a darker metallic color, like Leadbulcher, just for more variation.
At this point, the simple drow paint job is done. They’re ready for gaming.
If you have time, you can go back into your simple drow paint scheme and pick out details like eyes, belt straps, wands, or markings. With white, you can highlight the hair, and use greys to highlight the skin. When you’re done, use a dark purple wash to bring out the detail, but leave the hair.
Painting Heroes and Villains
This tutorial works best for rank and file drow, but you can extend these principles for major NPCs and dark elf player characters. I use this technique as my first stage on all my drow figures, then work in more detail for the major minis.
Pro Tip: Us a purple base coat if you want your drow to look like the ones in the Pathfinder Roleplaying Game.
What do Cthulhu, an octopus, and many politicians have in common? Tentacles! That’s right, tentacles!
As roleplayers, we kind of love tentacles, don’t we. Evard’s black tentacles, Day of the Tentacle, mind flayer chins, and the Japanese porn industry – tentacles have dipped their slimy appendages into every part of geek culture.
Today, I’ll share a new monster I’m working on that’s 100% tentacle, and tell you how you can join in and playtest it at your table.
The above tentacles are based off the Watcher in the Water from The Lord of the Rings movie, and the miniature Games Workshop made of it. They were relatively cheap and easy to make, too.
In most cases, the adventurers are fighting against whole monsters, but what if you wanted to only pit them against a giant’s hand, or a dragon’s claw, or the tentacles of a creature hidden deep below the waves?
That’s where the tentacle of the deep comes in. First, I’ll talk about the miniatures, then I’ll show you where to go to find the stats.
I made my tentacles with wire and modeling clay. You could probably use Green Stuff, but anything that won’t go brittle when it cures is fine. For the water effects, I used clear silicone, then painted the tips of the waves white. Lukes APS has an excellent tutorial on water effects that’s well worth checking out for this kind of project, and his silicone idea worked a treat.
I painted the miniature dark green, and used a mixture of Citadel’s Bronzed Flesh and Goblin Green on the underside. Paint the base black, because it really adds depth once the silicone is added to the top. When I was all done I used a gloss varnish to give the tentacles a wet look.
There’s something great about playing with miniatures you’ve painted yourself. Even if you’re more a “theater of the mind” type GM, having a few miniatures on hand is useful. But are you painting enough of them?
Storytime folks (or a thinly veiled reminiscing, really).
My Life with Minis
I got into Warhammer 40K about twenty years ago. That led me to Warhammer Fantasy Role-Playing, which was when I first bought a box of beastmen and a paint set. I painted up one of the beastmen and the chaos warrior that came with the paints, but most of my roleplaying was with grey plastic.
Over the next twenty years I bought odd miniatures to supplement my game: some hobbits, an elf, the nine companions from The Lord of the Rings, and some figures I found at second-hand stores. If I did paint any of them, they remained unfinished. Most are still grey metal or plastic.
Then came pre-painted, blind-box miniatures. I bought loads of the Dungeons & Dragons miniatures, and have nearly completed the War Drums set, with 9 rares left to go. Now I didn’t need to paint, I could just throw miniatures on the table.
Then a friend and I got into the Dungeons & Dragons Adventure Boardgames, and started painting up minis from the boxes. When I moved back home from living in Japan I discovered that my paint set, now two decades old, was still good, and kept going. Suddenly, the bug had bitten, and I was hooked.
Getting into the Mind for Minis
What changed? I figure it’s a mental switch that made the difference. Now, when I paint RPG miniatures, I have a few tenants I follow:
Painted, even badly painted, is better than grey plastic.
Simple paint jobs are perfect for gaming.
Start it and finish it, then move on.
Keep it cheap.
Try new things, but not all things at once.
I reckon that most of us have mountains of unpainted minis because we get discouraged at some point. We know our minis won’t be Pinterest worthy, or that it’ll take too long to finish a figure, or we’re just not excited about what we’re painting anymore.
For me, having to fork out money for two pots of grey paint kept me from finishing my gargoyles. When I figured I could mix acrylic paints I had around the house there were no excuses left — and I was done in half an hour. It was a really silly thing, but I saw a roadblock and let it derail me.
Point 5 touches on something that can also discourage you, especially if you’re new to painting. It’s tempting to want to try every new technique you’ve learned, or to play it safe and only use techniques you’ve mastered. Trying a new thing every now and then lets you learn and explore, while keeping the process exciting. The flock on the gargoyle above was an experiment that I very nearly scrapped, but it worked in the end.
Other things motivated me to get painting RPG miniatures again too. I recently deep-dived into Warhammer Age of Sigmar, which I’ll talk about in another post, and I started watching some excellent YouTube channels.
Luke’s Affordable Paint Service (YouTube Channel) is excellent for terrain and scenery, and, like me, Luke loves finding a bargain. Luke also has a great contest on right now for his range of speed-basing materials.
Miniac (YouTube Channel) is an awesome painter, and like Luke has a great sense of humor. His level of detail is way above what I’m going for, but Scott does an awesome job of explaining the basics well. PAINT MORE MINIS!
Tabletop Minions (YouTube Channel) feels like chatting about the hobby with someone who knows the ins and outs of the hobby intimately. Atom Smasher, the channel’s presenter, has loads of great tips, presented as opinion pieces that are a joy to watch.
YouTube has plenty to offer for painting and miniature conversion besides these three, but they’re channels I keep coming back to.
The Rule of Three
Another thing that’s making my painting easier is that I work in sets of three. Three zombies, three wraiths, three whatevers. This lets my paint go further once it’s on the palette, and gives me a chance to try different things with each figure. For bigger miniatures, I’ll work on one at a time, but for short painting sessions, three figures usually get done in 30 minutes of painting, and I can let the others dry while I work on one. Three is also a good average when painting RPG miniatures for most encounters.
Paint More Minis!
In the words of Miniac, “Paint More Minis!” Keep it fun and free and you’ll work through that heap of plastic and metal in no time.
I love miniatures, but it was only a few years ago that I gave paper miniatures a try. I’m glad I did. Paper miniatures are inexpensive, easy to carry around, replaceable and look great. That makes them worthwhile if you have to travel and GM.
Here are a few links I recently stumbled across:
RPGNow: Look around and you’ll find loads of free paper miniatures, as well as some well worth their price.
One Monk: has a great collection of figures for fantasy and sci-fi. A good site if you’re looking for armies of miniatures.
Okumarts Games: has a fantasy set that looks great, and you can get their starter set free now.
Need to get miniatures ready for the tabletop? Hold a paint party, or even a Pizza and Paint Party. It’s a great way to share painting tips, to finally finish those orcs and to socialise away from the gaming table.
My newly painted Kobolds meet their brothers for the first time.
My kobolds and a friends Gauth, ready to dominate the dungeon.
Recently I released Claustrophobia!, the game of gnome mayhem on-board a terrestrial submarine headed for the Earth’s core and certain doom. The game is currently in play testing until the end of July this year. In Claustrophobia! you can use garden gnomes found in the wild (or bought at a store) as your “character sheet” and so today I’ll review some of the coolest garden gnomes out there.