Claustrophobia Cover

Claustrophobia! Available June 1st!

Claustrophobia!, the game of gnomish insanity, is done, and on June 1st it will go live on Drive Thru RPG. I couldn’t be more excited (or nervous). Donovan did some amazing work on the layout, art and design, and you’ll finally get to see that, along with added content about the world of garden gnomes…

Prezzies for Players

A few weeks ago I released the Player Play Test Packet for Claustrophobia on DriveThruRPG. It’s a great free little gift you can pass on to players when you’re running a game of Claustrophobia. Of most interest are the four pregenerated characters, as previewed a few weeks ago. You’ll also get a questionnaire to help with…

When Gnomes Attack

I’m busy putting a Claustrophobia play test packet together, so I decided to draw some garden gnomes for the pregens. Here’s a sneak peak of the first two characters… Gretta Come n Getta is the first up. A feisty gnome with who’s ready to face any challenge that comes her way.   Then we have…

Hearing You Scream

Play testing for Claustrophobia! is coming to an end and I’d love to hear your feedback. I set up a little survey on SurveyMonkey. Check it out and let me know what you think of the game. Don’t forget that there’s still a chance to bag a free copy of the improved version of the game. You…

Concept Art – Claustrophobia!

Today I thought I’d share some of the concept art I’ve done for Claustrophobia! so far. Its been loads of fun getting out the pencils and brushes for this project, mucking about with watercolours and ink again. When I wrote Claustrophobia! I only had 24 hours for the creation process, so the concept art lets…

To Gnometopia in a Trash Can – Claustrophobia!

So hopefully you’ve had a chance to play test  Claustrophobia!, the game of suicidal garden gnomes on a journey to the Earth’s core. If you’ve been following my Twitter and DeviantArt accounts, you’ll have seen the engine that is Rising Phoenix Games is hard at work churning out more gnomic chaos. Today’s no exception. So, sit back,…

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