Imagination by Design

Are video games killing our imagination? Berin Kinsman of Asparagus Jumpsuit, when talking about creativity in our play experiences, wrote on his blog, that “The thing I like most about tabletop roleplaying games, and the reason I’m not overly fond of video games, is that aspect of creativity and imagination…”. In other words, the great…

Showing off your TCG

Japan has some great ideas when it comes to card games, with games like Yugioh, Pokemon and Vanguard being super popular all over the world. Here’s an idea for showcasing a new TG game that caught my attention. The game is called “Zillions of enemy X” or ZX, which sounds a little like “sex” when…

Claustrophobia! – New Advancement Rules

I’ve been working on the experience and advancement system for Claustrophobia! The original game didn’t have rules for XP because I figured gnomes would die before they had a chance to level, or that sessions would be once off affairs. After play-testing and thinking about it more, I figured it was necessary and an important way to award players…

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