Only the brave or foolhardy would dare go beyond the borders of the world.
Moebius Adventures offer up some great setting ideas that I haven’t seen get much play in published works and would be perfect for a home campaign.
John Crowley III talks about reaching the end of your campaign, and how to deal with it when the day comes. Because, really, an awesome campaign needs an awesome ending, so you’ve got to get that right.
Imagine you’re coming to the finale of your years-long campaign. Friends are moving away, and you want to end with a memorable bang. A big bang. A cataclysmic bang! This time it’s not just the people and things the PCs love that are at stake, but their entire world that’s on the line. There is no turning back.
So how do you prepare for a world shattering session? With the Kickstarter for Crisis of the World Eater successful funded, we’ve got plenty of this sort of thing to look forward to. Maybe you, as a GM, are feeling inspired. Perhaps, as a player, you’re about to face your toughest challenge yet.
The topic for May’s RPG blog carnival is “At World’s End”, and the best and brightest RPG bloggers will be sharing links to related posts, right here, in the comments below.
Anything is fair game; cataclysmic events, stats for planet crushing monsters, rules for the Apocalypse, or perhaps a hero’s survival guide to the End Times. We’re not playing games anymore, now we’re playing for keeps, winner takes all!
Don’t forget to follow the Phoenix on Twitter and Facebook, it’s the best way to keep up to date with the world shattering events that are about to be unleashed by ruthless GMs the world over.