Might is an all-in-one fantasy roleplaying game without restrictive character class and race constraints. The rules within help you create the heroes you want to play and the fantasy world you want to explore.
Create the heroes you want to play with Might, a Fantasy Role-Playing System and Setting Guideline Manual!
Might is an all-in-one fantasy role-playing game, without restrictive character class and race constraints. The rules within help you create the heroes you want to play and the fantasy world you want to explore.
Focused on role-playing, rather than on countless rules and supplements, the game is simple enough for beginner role-players, yet retains the depth needed for the more experienced. The Story Teller and Players only need this manual, a handful of six-sided dice, and a good imagination.
Might is created by Basil Koufos, creator of Bullet.
Gather your friends, create new adventures. The path to greatness awaits.
Table of Contents
|Chapter 1: Abilities, Might and Nature||6|
|Chapter 2: Primary Skills||11|
|Chapter 3: Secondary Skills||36|
|Chapter 4: Health and Damage||62|
|Chapter 5: Movement, Environment and Time||66|
|Chapter 6: Equipment and Wealth||69|
|Chapter 7: Structures, Ships, War Machines and Land Transport||79|
|Chapter 8: Creating and Using Minor and Major Magical Items||88|
|Chapter 9: Experience and Training||91|
|Chapter 10: Story Characters||93|
|Bonus and Penalty Guide||105|
Author: Basil Koufos
Artist: Bob Storrar
Format: PDF, black and white interior.
Edition: 2017 revised digital edition.
Dice Required: 6-sides, a handful.
Might — A Fantasy Role-Playing System and Setting Guideline Manual, was published and released in 2013. This updated second edition of Might was released in 2015. Rising Phoenix Games took over the digital distribution of the game in 2017, on behalf of Steel Forge Games. This version of the rules is identical to the 2015 release, except for an updated cover.