November Update

As December draws ever closer I find myself thinking about New Years resolutions and how well I’ve done throughout the year.

One resolution I had was to create more and consume less, and I’ve done pretty well on most accounts. Although I haven’t published much this year, I have several products ready to launch and a number that are close to done. Watch this space.

That brings me to my second resolution: finish more projects. I’m very good at starting new things, but this year I tried to focus on wrapping up more projects. This led to a few months where I focused on Flash games I’d been working on. Although they all came along nicely, none of them are nearly as finished as I would like. On the plus side, Rising Phoenix Games now has a big team of dedicated testers.

The Claustrophobia Beta was a major win for me this year. We did a bunch of testing and editing and the book’s layout and illustrations are in the works, with a very capable artist at the helm. I can’t wait to show you.

Unfortunately, there were a few low points this year, but nothing Team Phoenix can’t learn from. I might quit writing adventures for cons to focus on paying writing jobs from now on.

I’ve published 3 pages for the Avernos Wiki, which I’ll be linking up soon. There’s still a ton of content that needs editing, so there’s plenty of my free campaign setting for you to look forward to.

So, what will 2015 have in store? Watch this space.

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