Once again, we have more cruel trinkets for Dungeons & Dragons 5e that could prove to be both a blessing and a curse to those who dare to use them.
You can find the original Cruel Trinkets of the Mad Gods, on the blog.
Weapon (longsword), rare (requires attunement)
This polished +2 longsword grants you an additional action after a successful attack, once per turn. You must use this extra action to attack an enemy with the Eager Blade or, if no enemy is within reach, to attack an ally or bystander. If no other target is available, you are instead incapacitated until the end of your next turn, as you attempt to bring the weapon under control.
Wondrous item, rare (requires attunement)
This red ruby is set within a brooch of red gold. You have advantage on Charisma based checks involving fire elementals and creatures from the Elemental Plane of Fire. Additionally, any d6s you would roll for fire-based spells step up to d8s.
Whenever you take a long rest, make a DC 2 flat check. On a failure, a 5-foot-square area within 1 mile of you is set ablaze. This fire is affected by the prevailing conditions and will spread if sufficient fuel — such as dry grass or wood — is available.
I hope you enjoyed these devious treasures. It’s always more fun when there’s some risk involved.
I wonder who might have created them? Maybe an elemental lord of fire had the fire emblem made for his most trusted envoys, but his craftsmen were unable to fully contain the elemental power within the gem? Just imagine if an NPC was wandering around with one of these around their neck.
Do you have any sneaky items or cruel trinkets you’ve created? Did your GM ever fox you with a real stinker? We’d love to hear from you, in the comments, below.
The Rising Phoenix Games dude.
Rodney is a writer and editor of tabletop RPGs and a painter of Orks. He is worryingly fond of mill decks in Magic: the Gathering and a self-confessed Japanophile.
Image Credits: darksouls1