Category Archives: Claustrophobia!

Trouble’s The Name – Claustrophobia!

So, you’re an up and coming Doom Master (DM) with a Friday night game session of Claustrophobia! in the works. You’ve got snacks, you’ve got victims (also known as players) and you’ve even got an adventure. All you’re missing is a neat way to cause mayhem and destruction. Well, have no fear, I present to you… The Table of Trouble.

Spanner in the Works

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To Gnometopia in a Trash Can – Claustrophobia!

So hopefully you’ve had a chance to play test  Claustrophobia!, the game of suicidal garden gnomes on a journey to the Earth’s core. If you’ve been following my Twitter and DeviantArt accounts, you’ll have seen the engine that is Rising Phoenix Games is hard at work churning out more gnomic chaos. Today’s no exception. So, sit back, relax, open a cold one and enjoy…

 

When the Slime Hits the Fan

Claustrophobia! Slimed

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Claustrophobia! – A Short History of Gnomes

Two weeks ago I released Claustrophobia!, the game of gnomish insanity that’s currently in play testing until the end of July 2012. Since writing the game I’ve been thinking back on how gnomes became a part of my life, and indeed Western culture. Gnomes have enjoyed different levels of popularity throughout the ages. Nowadays gnomes even embrace elements of geek culture, as last week’s collection of gnomes illustrates. But what exactly are gnomes, and just how did they become so popular?

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Claustrophobia! – Gnomes To The Rescue

Recently I released Claustrophobia!, the game of gnome mayhem on-board a terrestrial submarine headed for the Earth’s core and certain doom. The game is currently in play testing until the end of July this year. In Claustrophobia! you can use garden gnomes found in the wild (or bought at a store) as your “character sheet” and so today I’ll review some of the coolest garden gnomes out there.

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Claustrophobia! – 1KM1KT’s 24 Hour RPG Contest 2012

I love creative role-playing design competitions, like the One Page Dungeon Contest. They’re a great way to push the creative envelope and get work out there for the world to see. I’ve just finished work on my gnome-tastic RPG of subterranean mayhem for the 1KM1KT 24 Hour RPG Competition.
24 Hour RPG Competition 2012
Of course, a competition like this one calls for some out of the box thinking because, as was the case in this years competition, the box was literally and figuratively rather small…
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