Tag Archives: Japan

June Update

Update time.

I thought I’d try posting some biweekly updates concerning Rising Phoenix Games  and my own writing and design projects. Onto the news…

I’ve contacted my successor, who will be taking over my teaching post here in Japan in the summer. She seems lovely and the perfect fit for the job. After 5 years on the JET Programme it’s great to be handing over to new talent.

That leads nicely into the big question: “What Next?”
In August I’m taking the plunge and going full time into game design, writing and development. This is a big step, but I’ve managed to build a network with some great companies, both in Japan and the USA, which means that my dreams are now a plausible reality.

And now for the highlights from the last two weeks:

Claustrophobia! got a 5 star rating AND an amazing review on YouTube.

– Lots of animals visited our town, we believe Kintaro is holding a sumo tournament in the area.

– Rodney has joined the Steampunk Musha team (but don’t worry, he’s still a Phoenix Gamer).

– Met with the owner of JAST USA here in Japan to talk about some programming work for them. If you’ve never heard of them go check out Steins;Gate and see what the whole visual novel thing is about.

– Father’s Day number 2 was amazing. We did a lovely little nature walk through the mountains. Didn’t see Kintaro or his friends.

– Secured a deal to write a role-playing game for an established author. More info in a few weeks.

– Wrapping up some setting development for our good friends at Wayward Rogues Publishing.

– And some other RPG design work is on the cards, just need to sign some contracts before I talk about that too.

– Finished reading Map of Bones by James Rollins, a very interesting read that’s going to lead to plenty of Wikidiving.

– And a bunch of other things are in the works. More on that later.

Till next time.

Spicy Stories, Free Books and Creepy Japan

I cooked a pretty good meal today. Garlic chicken, rice, onions, and cauliflower. It tasted amazing. The thing was that it looked plain, everything was a shade of white. As a GM, it’s our job to bring the excitement, to colour the world and spice it up for a fun session. This takes a number of skills, not least of which is story telling.

At Rising Phoenix Games, our motto is Tell Thrilling Tales. That’s at the heart of everything we do, and the key concept to this blog. I have always wanted to tell stories, and I realised that telling captivating stories is something that can be learnt and that takes time to practice. Role-playing games are the perfect medium to practice with, and the games table makes an excellent “dojo”. So here’s to learning to tell thrilling tales together, cheers!

Avernos Unearthed
Are you ready to discover the secrets of Avernos? Beware, for those who know the truth must choose a side and make a stand.

Get your free copy of Avernos—Secrets when you subscribe to the blog.

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Avernos Secrets Cover

Campaign Journal

Have you ever taken a look at dragons in the Pathfinder Roleplaying Game: Bestiary? Have you ever played around with their stats, tweaking them to bring something unexpected to challenge your players? A different set of skills and some feat changes can give you some very interesting concepts.

The Covetous Wand Wielding Wurm: Ranks in Appraise, Spellcraft and Use Magic Device give you a wand wielder who knows the worth of every shiny object and has the magic to add it to his collection.

The Silver Tongued Serpent: Ranks is Bluff, Diplomacy, Intimidate and Sense Motive makes for the kind of dragon that might send the party on a merry dance, all for her own good.

The Slippery Snake: Ranks in Acrobatics (not a class skill for dragons though), Climb, Fly and Stealth make a small or medium dragons particularly deadly. Add feats such as Dodge and Mobility and you’ve got a very tough little worm.

Inspired in Japan

Who better to take you on a tour of Japan than Cthulhu himself… um, actually, I can list several better options. Chaosium, for example, have a book, so their’s need to endanger your soul (just the soul of your character).

Secrets of Japan is a 360 page book that takes you to modern day Japan, Call of Cthulhu style. It’s loaded with stuff for your investigator, delves deep into Japan and Japanese culture, and expands the Mythos into Asia.

That’s all from me until next week.
Tell Thrilling Tales

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Flaming Centipedes of Doom!

Adventure, adventure and more adventure. That’s what we have for you today. Fight a flaming centipede on behalf of the Dragon King, challenge the forces of the Abyss on behalf of humanity or build your own epic encounters. All this and more in today’s epic post.

Inspired in Japan
Last week we met with a nasty goblin, and the week before that we fought an oni. This week we have Dragon Kings, singing gold fish and flaming giant centipedes.

My Lord Bag of Rice is a story about a brave samurai who faces off with a giant centipede to save the kingdom of the Dragon King. As a reward, he gets an ever–full bag of rice and earns the title “My Lord Bag of Rice”.

Scene 1, a bridge over a narrow lake, much like Lake Biwa, the original setting for the story. Across the bridge lies an imperial sea dragon, who is looking for a way to rid his kingdom of a giant centipede that invades his lands nightly, killing his children. If the party attacks the dragon, he fights them for a few rounds before extoling them for their great bravery and asking them to join him.

Worm! I shall step over thee!

Scene 2, under the waters of the lake. The dragon invites the party to his underwater palace. As they follow him down, the waters part magically for them, keeping them nice and dry (and saving them from Swim checks). If you need some mechanics for this, you could have the dragon give them a pearl to swallow that surrounds them in a bubble and acts as if he had cast Water Breathing on them for 24 hours.

While in his palace, the Dragon King throws a banquet for the party, with all kinds of fishy creatures serving magnificent dishes or providing entertainment. This needs some thought, because you want to paint the right picture and create a sense of awe and mystery. It’s also going to be a very different game if you have a druid in your party; if you do, this is their chance to really shine.

By the way, if you need some water tiles for this scene, check out our Sea Tiles on Drive Thru RPG.

Scene 3, evening in the underwater palace. The Dragon King alerts the party about the coming centipede, which can be clearly seen coming down the mountain because of its flaming eyes and glowing legs. To keep things simple, use a CR appropriate centipede and keep the fire aspect of it purely cosmetic—this is fantasy, after all.
Pick a map that gives the party some time to rain down missiles on the monster, while it uses its 40 foot speed to come on like a freight train of flailing legs.

For treasure, an appropriately themed and scaled Cornucopia of Plenty could work well at the right level. Otherwise, you could easily make up the treasure quota with bags of rice, a nice bell and bolts of silk.

Treasure!

This adventure has two big monsters, so make sure that the CR of the centipede is the higher of the two. Also, how is this centipede making his way to the Dragon Kings palace? Centipedes don’t swim or breathe underwater right? This is a good opportunity to set up a recurring villain, someone who can cast a few spells to make things happen. This villain doesn’t even need to show themselves yet, giving you a seed for your next big, Japan themed adventure.

Avernos Unearthed
Humans—that self-serving race who do more damage in their short lives than all the minions of the Abyss could in a lifetime of elves. Yet there is some hope, however slim, that this chosen race may realize their place at the head of the coming battle. Pray they do, before it is too late.

Avernos Wiki

Rising Phoenix News
Last week’s post mysteriously disappeared into the netherwebs. We’re blaming it on a kobito ninja server invasion, although it probably has something to do with the auto post not running properly (or that’s what the kobito ninjas want us to think). As a result, you get two posts from me this week, happy reading!

Campaign Journal
Since I’ve been writing a bunch of Pathfinder encounters—four this month—I thought I’d share a little about my creative process. Encounters make up the heart of an adventure, so building great encounters is worth the effort.

First I get a concept. This usually comes from a map or monster that I really like. Specially, I look for an interesting twist that will make for a fun and memorable encounter. Maybe the party has to fight off some orcs, but the orcs are actually fleeing from an owl bear. Maybe that owl bear is a druid trapped in that form because of a failed spell. Maybe the party all get turned into owl bears and get to rampage through the orc camp! Whatever happens, it’ll be better than just fighting a bunch of orcs.

I’ll then calculate APL and set up the encounter. At this stage the concept may change a little. I might find that an owl bear is too challenging for my 1st level solo player, or that I need an orc chieftain to fill out the ranks. Maybe I’ll even have a little wiggle room for a small trap or another monster that will spice up the mix. Maybe that owl bear has a goblin “rider” hanging on for dear life.

Next I’ll set out the encounter in point form, something like this:

  • Orc party (6x orcs) appear up ahead on the forest path. They rush the PCs.
  • Orcs try to get past party, fighting if they must.
  • Five minute breather for party to recoup. If not hit hard, scrap this.
  • Raging owl bear storms down forest path. Screaming goblin (Knuckle ‘Ed, lvl 1 warrior) clutches at its back.
  • Perception checks to notice medallion around owl bears neck.
  • Fight with owl bear. More perception checks to notice medallion.
  • If defeated, PCs find medallion (transmogrifies to an owl bear). Owl bear is actually Gunther Firth (level 4 druid).

The last thing is just to flesh things out. Build NPCs, stat out the traps, decide what treasure will be up for grabs and so on. Rinse and repeat for all the encounters that make up your adventure.

Have fun.

That’s all from me until next week.
Tell Thrilling Tales

Superheroes - Available Now @ DriveThruRPG.com

The Goblin of Adachigahara

Four contestants. Four adventure proposals. Only four winners…

RPG Superstar 2015

As RPG Superstar enters its final round, it may be easy to dismiss the prize of the contest, since all four contestants are essentially winning it. The prize—a chance to write an adventure proposal for Paizo—is kind of like the round 5 submission. But there’s so much more at stake here—the contest isn’t called RPG Superstar for nothing—with each contestant having grown a fan base since the beginning of round 1. And that counts for a lot. Who will be the next Gygax?

So, who’s your favourite?

Avernos Unearthed
It is said that there exists a place on the very edge of vision, hidden in the shadow of shadows, where man is not welcome and where weird, twisted things live. None venture there by design, and those who enter unwittingly struggle in vain to escape. This is Feoni, land of the fey.

Avernos Wiki

Campaign Journal
Game mastering takes effort, practice and dedication. Recently I’ve been reading the Pathfinder GameMastery Guide and thinking a lot about how I GM. Part of GMing is prep, but a whole other part is what you do at the table, which encompasses so many things: rules knowledge, social skills, time management, voice acting—the list goes on. Of all these variables, rules knowledge is probably the easiest to tackle during prep time and between sessions.

Last week I took a practice exam for DCI Rules Advisor, which might not have anything to do with roleplaying, but did get me thinking even more about rules. Things can get confusing, but usually it all comes down to common sense and an understanding of how the rules are written. What keywords are important for the game and how do they work? In Pathfinder we have checks and actions, with so much coming from the interactions of those two. Can you make an attack roll (it’s a kind of check) during a move action? No. Why? Well that all comes down to understanding those keywords and what they mean and how they work.

So if in doubt, go back to the basics, especially those keywords.

Rising Phoenix News

We’ve slashed our tile prices for this week only. Save big on Print-on-Demand and PDF titles until March 27th. Get em now!

Inspired in Japan
Last week we battled an oni in Kyoto. This week we come face to face with The Goblin of Adachigahara.

In the story, a lost monk comes to the home of an old lady, who is actually a human-eating goblin*. She doesn’t invite him in at first, but finally lets him sit by her fire and feeds him. When her fire dies down she tells him not to look into the back room of the house, then goes out to gather firewood. When the priest gives in to his curiosity, he finds the grizzly remains of all her past victims. Making a run for it, he is chased through the night by a very angry—and probably hungry—geriatric goblin.

*In Japanese folklore, oni and goblin can be used interchangably, so the term goblin is used lightly here.

This tale could easily be turned into a thrilling, roleplay heavy, horror encounter.

Scene 1, the PCs are travelling at night. Perhaps they failed a navigation check or were given a missleading map. Force them to roll against the cold and fatigue, then offer them a shining light in the distance. On closer investigation they find the run-down home of an old woman who isn’t overly eager to let them in.

Scene 2, the delapidated hut. The old woman eventually lets the party in, offering them some rice and stoking up the fire. She’s friendly enough, but mostly she’s polite, and that offers interesting leverage—sure, you can go and collect the wood, but you’ll offend your host. For this scene a good knowledge of Japanese ettiquete makes all the difference between a good session and a great session, and you’ll want to give your players some prep too, so they can play along. The scene ends when the old lady tells the party not to go into the back room, then goes out to collect firewood. This the time to start building the suspense, which means it’s a perfect time for those Knowledge(local) rolls and the howling wind to pick up.

A lot will depend on how the players feel about their situation starting out. They might expect that the old woman will have a mission for them, that the cottage is really a safe place to be and that, after all, she’s just a little old lady. You want to lull them into a sense of peace. One option for this is the cold, but the party could also be hiding from monsters or just need a place to get those eight hours of rest.

Scene 3. The PCs will either stay around the fire, leave, or explore the house. All three options will probably lead to a confrontation with the goblin. So what kind of stats are we looking at here? I’d probably make her human and stat her as an NPC with ranks in commoner. With a reputation as a “goblin”, this little old lady cannibal is so much scarier than a real goblin. But really, she could be anything, whatever fits best with your campaign.

Once you’ve figured out who or what she is, the rest is fairly simple—the party needs to deal with her and get out of there. The cottage gives you a lot to play with; you could have traps, haunts, undead servants, prisoners that need freeing, rats, whatever fits with your idea of her hut.

For more inspiration, read up on Adachigahara, a sci-fi version of the story, and about the grusome Onibaba.

That’s all from me until next week.
Tell Thrilling Tales

Best Selling RPGs - Available Now @ DriveThruRPG.com

A GMs Gift

March 4th was GMs day, so don’t forget to buy something nice for the GM in your life at the Drive Thru RPG GMs Day Sale. This post is dedicated to GMs everywhere, you lords and ladies rock! Secretly all of our posts are aimed at GMs, but nobody knows that, shhh.

This week is also our first post in the new time slot and we have loads of stuff for you, so let’s dive right in.

Avernos Unearthed
As promised, this week we venture into the Veiled Lands, the mysterious home of the elves.

Next week we’ll go beyond the Veil and into a whole other world, the fae lands.

Avernos Wiki

Campaign Journal
For my Marvel Heroic Roleplaying campaign I made my own Daily Bugle template in Word (docx 863kb).
You’re free to share it, just provide a link to this post by way of credit if you do. It helps me to keep doing what I love to do.

I use the Bugle to do “in character” session reports, which have been a great way to keep everyone informed and excited for the next session.

Rising Phoenix News
Yarr, ’tis swell ta be a buccanneer on the high sea, where every day be talk like a pirate day. Our new Sea Tiles let you create vast oceans and rivers on the tabletop. I made them to use with maps I already had in my collection, and I know you’ll find them useful too.

Raft vs Fire Elemental
Miniatures and raft model not included.

Sea Tiles

Inspired in Japan
The Ogre of Rashomon is a great little tale about a samurai and his battle against the menace of Kyoto, a fearsome oni. It would make for a good adventure.

Scene 1, the PCs are asked to investigate a string of murders at the Rashomon gate in town. They discover that all the murders happened at night, the only time the oni comes out, and so they wait for night fall.

Scene 2, before the Rashomon gate, during the darkest hours of night. The group is surprised by the oni, who attacks them after using magic like invisibility or darkness. Before the oni is killed, he uses magic to escape into the night. The heroes find his arm lying on the ground.

Scene 3, after finding no trail of the oni, several weeks pass before an old lady visits the party. Really the oni in disguise (disguise self), she attacks the party again, seeking to make off with her arm. If she escapes then you’ve got a very interesting recurring villian who might be all sorts of trouble for the party. That arm could even become a much sought after artifact, causing even more headaches as various daimyo send their ninja to claim the appendage.

If you’re playing Pathfinder, then both the fire yai and kuwa oni from Bestiary 3 would work, giving you a CR 15 and a CR 4 option, although I like the fire yai more, since he more closely fits the story.

The Books of Faces
I love the Internet, especially the way I can quickly test the strength of a concept. The Book of Faces hasn’t had the response I was hoping for, but that’s okay, because it has been a great chance to learn. As such, I’ve decided to pull the Book of Faces section from future posts.

I’d like to thank you for your interest in the project. Choose Your Own Adventure and Fighting Fantasy books were a big part of my youth, and I’ve really enjoyed writing my own adventure for you. Rest assured that the adventure will continue, and you can still play on the Facebook page, but it won’t be a regular weekly feature here from now on. This will give me a chance to work on the book and relaunch it later in a much more polished form.

That’s all from me until next week.
Tell Thrilling Tales


Savage Worlds: Fast, Furious, and Fun! - Available Now @ DriveThruRPG.com

RPGSS2015 – Round 3 Voting

Voting for round 3 of RPG Superstar 2015 has begun. Go check out those monsters.

RPG Superstar 2015

Avernos Unearthed & The Book of Faces
Due to a Japanese national holiday, these sections will return next week.

Campaign Journal
My first game of Call of Cthulhu didn’t happen, probably because of a big event that sucked up the player pool. Never the less, dice were rolled and demons fought, so happiness all around. Instead of CoC we played the Legend of Drizzt D&D Adventure Boardgame, which will soon be joined by a new release for the series, the Temple of Elemental Evil, scheduled for release on April 30th. I’m pretty stocked for that!

Drizzt Vs Owl Bear
Photo by AndyC

Also, if you want to play Call of Cthulhu and you only have two interested people, check out Monophobia, A Fear of Solitude. We might give this a try sometime soon.

Rising Phoenix News
Maze Tiles are a simple and effective solution for building a moving, shifting maze. Complete with levers and gears, these tiles work well as a clockwork dungeon, a gnome’s warren or artificers puzzle.

Maze Tiles

The set includes 4 tiles with unique designs on each face, giving you a total of 8 options to build your mazes with. Available as a PDF download and as Print on Demand.

Inspired in Japan
The ninja create perhaps the most evocative of images; that of the skilled, invisible assassin. But what does it really take to be a ninja? Getting whacked a lot, that’s what.

That’s all from me until next Thursday.
Tell Thrilling Tales


Cthulhu Mythos - Available Now @ DriveThruRPG.com

Hottest New Book
Ninth World Guidebook
Ninth World Guidebook

RPGSS2015 – Round 3

The top 16 contestants have entered round 3, as RPG Superstar 2015 continues to heat up.

RPG Superstar 2015

Round 3 is all about unleashing new terrors on the world of Golarion.
The judges offered some great monster creation hints on the forum, which are well worth a read, even if you’re just making monsters for your own home game. Mikko Kallio, last years winner, offered these tips, Adam Daigle, a developer at Paizo, offered these, and Eric Hindley (Movie Monster Matinee and Classic Monsters Augmented) posted these tips.
Continue reading RPGSS2015 – Round 3

RPGSS2015 – Round 2

Maps for round 2 of the RPG Superstar 2015 contest went in late last week and voting is now open. Go check out those entries and put in your votes.

RPG Superstar 2015

Avernos Unearthed
This week we wonder on the edges of the mysterious Veiled Lands, as the Avernos Wiki adds the Fey tainted city of Pandatheon to the collection.

The Books of Faces
The strange wizard, excuse me, gnomeologist, is describing a quest to you in very vague terms. But then, what else do you do but strap on a sword and accept?

You can read the history of the adventure over at the Adventure Chronicle

Campaign Journal
This past Saturday we played our second session of Marvel Heroic Roleplaying. Unlike D&D or Pathfinder, there’s a lot of room for players to tell the story, so players need to pay attention when they’re not up. To help, I offered the MVRP award (most valuable role-player) and 3xp to whoever was voted the best player by the group. It was great incentive, and I hope it will continue to be a huge motivator in later games.

MRVP Trophy

Do you have any rewards in your campaign beyond Xp? Leave us a comment, we’d love to hear from you.

Rising Phoenix News
We’ve been working over the last year and a bit to get the Japan Roleplay Society going, a place for English speaking role-players who live in Japan to meet and find players. If you live in Japan or know someone who does, come check us out on FB.

Inspired in Japan
Setsubun is a Japanese festival that happens yearly on February 3rd, celebrating the start of Spring. One of the events held at this time is mamimaki which means “bean scattering”, a ritual intended to chase away bad spirits or oni. The man of the house dresses up as an oni and the rest of the household throw roasted soy beans at him to chase the bad “spirit” away.

What customs might revolve around local monsters in your campaign world? We’d love to hear your ideas.

Oni statue

That’s all from me until next time.
Tell Thrilling Tales

Cthulhu Mythos - Available Now @ DriveThruRPG.com

RPGSS2015 – Round 1 Roundup

Winners of the first round of RPG Superstar 2015 were announced this week, with 32 winning items chosen out of hundreds. It’s a tough competition for sure, with a lot to be learnt.

RPG Superstar 2015

In my spare time I’ve been reading the Paizo forums and found a wealth of tips, tricks and loads of encouragement for aspiring game designers. I recommend you check it out, even if you’re not a Pathfinder player/GM.

Here are four things I’ve learnt from voting in round 1.

1. Make Many, Submit One

I had a few ideas, but only one that I fleshed out. Next time I’d try create a list of 10 ideas, flesh out 4 and then have my friends and mentors give some feedback before I submit the best of the lot.

2. Awesomeness Rules

There were some really fun items I got to vote on, items that I want to bring to the table both as a player and as a GM. What makes an item fun? It’s subjective and hard to nail down, but the item needs to get people excited to win this contest.

3. Every Word Counts

Anything you put down in the item description needs to make sense. There were a number or “unexpectedly light” items that I came across. Fine. They’re magical. I can go with that. But it has to make sense with regard to the items theme, not just be a random feature. And at the same time, don’t eat up word count repeating things or trying to be verbose. Shorter entries often grabbed my attention over longer entries.

4. Invincible

I saw many items that made the wielder immune to certain attacks or effects. Invincibility is only fun for the guy who’s invincible, and only for a little while. Look at any item you create from the perspective of all the players and the GM. If everyone’s going to have fun, you’ve got a keeper.

For more lessons learned this year, check out the forum. Enjoy Round 2!

Avernos Unearthed
The Avernos Wiki grows a little more every week. Hey, if I keep it up I’ll have 52 new entries by the end of the year.

This week we add dragons to the mix, Elder Dragons to be exact. These ancient beasts are responsible for much of the land as it is today.

I do like dragons, and I wanted to use chromatic and metallic dragons (such as in D&D/Pathfinder), but tie them into the creation legends of Avernos in a meaningful way. Last week I spoke about darkness on the doorstep and so it was important to have examples of evil having been beaten at great cost in the history of Avernos. Now chromatic dragons are set up as a force of evil, and you can be sure that someone will try and resurrect one of them to cause all kinds of havoc.

The Books of Faces
Don’t forget to checkout and like the Book of Faces Facebook page. You can check out the adventure history over at the Adventure Chronicle.

Rising Phoenix News
Here’s an awesome interior art preview for the pages of the final version of Claustrophobia! from my bro, illustrator Donovan Sloan.

IMG_7429.PNG

I’ve also restarted going through Johnn Four’s Gamers Lifestyle course, with a view to smoothing out operations and getting more stuff published in the future. Wish me luck, I’ll be hitting the books hard this year.

Inspired in Japan
The #TRPG hashtag on Twitter is worth a browse. TRPG means “Table-talk RPG” and in Japan refers specifically to pen and paper RPGs. There’s plenty to inspire, and surprise (sometimes even shock), even if you can’t read Japanese. #DnDj will get you Japanese Dungeons and Dragons related posts.

That’s all from me until next Thursday.
Tell Thrilling Tales

Zombies! - Available Now @ DriveThruRPG.com

Hottest New Book
The End Of The World: Zombie Apocalypse
The End Of The World: Zombie Apocalypse

Punchy Printouts

Today I’ve got some tips on making modern player handouts with more punch as well as updates on our current news.

SHIELD Secret Brief

Avernos Unearthed
Avernos is all about the darkness on the doorstep, the growing evil at the edge of vision. So it’s high time we took a look at the Abyss, this weeks newest addition to the wiki.

The Abyss is a massive hole in the ground, surrounded by the Jaws mountains and leading directly into the depths of hell. Not a place you want to go, unless you’re, say, a witch hunter, monster slayer or questing paladin.

This is one area that will probably see many more entries this year as we travel deeper into the dark. I hope your sword is sharp and your torch bright.

The Books of Faces
Last week I mentioned my big plans for the Book of Faces adventure. But what is it really all about?

The Book of Faces is content that I’m creating while players from all over the Internet are giving their feedback, deciding where the adventure goes. While that’s happening, I’m busy writing more content and drawing concept sketches for a final book version. I call it crowd-questing.

You can follow the history of the quest at the Adventure Chronicle or take part on Facebook.

Campaign Journal
Handouts are a great way to hook players in and say “hey, this information is important.” I made this secret SHIELD Brief for ACT 2 of Breakout for Marvel Heroic Roleplaying.

It’s easy to put something like this together in a text editor like Word.

  1. Write out your text. Use formal language to make it sound official and important.
  2. Use a font like Stencil for the header and Courier for the main body. A font like Freestyle Script is good for hand written parts, such as notes scribbled by NPCs or their signatures.
  3. Add logos harvested from the web. A grey scale version of the logo makes a great watermark if it’s in the background.
  4. As with logos, you can find stamp marks on the web. Better still, stamp them with a real stamp and red ink. Yet another option is to use the shape tool to create your own stamp, using a thick border and the Stencil font, all in red, to get it as close to the real thing as you can.
  5. To make your document more intriguing for the players, use a black marker pen or white-out to hide important facts. You can also use this trick to create red herrings.

Rising Phoenix News

Rising Phoenix Games is 4! In all the commotion of the holidays I forgot that we’ve been working towards our goals since the very last day of 2010. For sure, it has been a great ride, and the best is still to come, with so many exciting projects itching to go live.
You can check out our publications for the past four years on DriveThruRPG.

Voting for RPG Superstar 2015 ended a day or so ago, but next week the round 1 winners will be announced over at Paizo.com.

Inspired in Japan

I’m not sure who the two people carved on this stone are, but my guess is they were a couple who lived in the area. Perhaps their descendants commissioned the carving after they passed away. What do the statues and carvings your players come across tell them about your world?

Carved Stone. Photo by R Sloan

That’s all from me until next Thursday.
Tell Thrilling Tales

Old School RPGs - Available Now @ DriveThruRPG.com