Tag Archives: Dragons

Round Up – May’s RPG Blog Carnival

May’s RPG Blog Carnival was a blast, we destroyed worlds, reshaped history and watched heroes rise and fall, all in the spirit of “At World’s End”.
Here’s a post by post summary…

Moebius Adventures

Only the brave or foolhardy would dare go beyond the borders of the world.
Moebius Adventures offer up some great setting ideas that I haven’t seen get much play in published works and would be perfect for a home campaign.

6d6

Some fantastic campaign seeds and how to introduce them into your game.  Beware, for the end is nigh!

Doom Rides to Silverado

A nice blend of fact and fiction, inspired by the Aztecs. Man, why does it have to end with earthquakes (I live in friggin’ Japan! I’ll be the first to go!)

Notes of the Wandering Alchemist

John Crowley III talks about reaching the end of your campaign, and how to deal with it when the day comes. Because, really, an awesome  campaign needs an awesome ending, so you’ve got to get that right.

Tales of a GM – Part 1

Phil gives us a look into four of his own campaign finales, some bumps he had along the way, and what he learned from the experience.
Some great examples to ponder over.

The Watch House

Some very practical ideas here for apocalyptic events, in a sort of “having your cake and eating it without your whole campaign dying” sort of way. Their title really says it all: Apocalypse Not Now.

Sea of Stars RPG

A dramatic opening to the apocalypse in the Sea of Stars setting. And dragons!

Tales of a GM – Part 2

Phil is back with his finale successes, rapping us up on a high note with more GMing advice based on actual plays.

That’s it for this month. Next month’s topic is Cold Iron and Pixie Dust: The Fae. Be sure to check it out!

 

RPGSS2015 – Round 1 Roundup

Winners of the first round of RPG Superstar 2015 were announced this week, with 32 winning items chosen out of hundreds. It’s a tough competition for sure, with a lot to be learnt.

RPG Superstar 2015

In my spare time I’ve been reading the Paizo forums and found a wealth of tips, tricks and loads of encouragement for aspiring game designers. I recommend you check it out, even if you’re not a Pathfinder player/GM.

Here are four things I’ve learnt from voting in round 1.

1. Make Many, Submit One

I had a few ideas, but only one that I fleshed out. Next time I’d try create a list of 10 ideas, flesh out 4 and then have my friends and mentors give some feedback before I submit the best of the lot.

2. Awesomeness Rules

There were some really fun items I got to vote on, items that I want to bring to the table both as a player and as a GM. What makes an item fun? It’s subjective and hard to nail down, but the item needs to get people excited to win this contest.

3. Every Word Counts

Anything you put down in the item description needs to make sense. There were a number or “unexpectedly light” items that I came across. Fine. They’re magical. I can go with that. But it has to make sense with regard to the items theme, not just be a random feature. And at the same time, don’t eat up word count repeating things or trying to be verbose. Shorter entries often grabbed my attention over longer entries.

4. Invincible

I saw many items that made the wielder immune to certain attacks or effects. Invincibility is only fun for the guy who’s invincible, and only for a little while. Look at any item you create from the perspective of all the players and the GM. If everyone’s going to have fun, you’ve got a keeper.

For more lessons learned this year, check out the forum. Enjoy Round 2!

Avernos Unearthed
The Avernos Wiki grows a little more every week. Hey, if I keep it up I’ll have 52 new entries by the end of the year.

This week we add dragons to the mix, Elder Dragons to be exact. These ancient beasts are responsible for much of the land as it is today.

I do like dragons, and I wanted to use chromatic and metallic dragons (such as in D&D/Pathfinder), but tie them into the creation legends of Avernos in a meaningful way. Last week I spoke about darkness on the doorstep and so it was important to have examples of evil having been beaten at great cost in the history of Avernos. Now chromatic dragons are set up as a force of evil, and you can be sure that someone will try and resurrect one of them to cause all kinds of havoc.

The Books of Faces
Don’t forget to checkout and like the Book of Faces Facebook page. You can check out the adventure history over at the Adventure Chronicle.

Rising Phoenix News
Here’s an awesome interior art preview for the pages of the final version of Claustrophobia! from my bro, illustrator Donovan Sloan.

IMG_7429.PNG

I’ve also restarted going through Johnn Four’s Gamers Lifestyle course, with a view to smoothing out operations and getting more stuff published in the future. Wish me luck, I’ll be hitting the books hard this year.

Inspired in Japan
The #TRPG hashtag on Twitter is worth a browse. TRPG means “Table-talk RPG” and in Japan refers specifically to pen and paper RPGs. There’s plenty to inspire, and surprise (sometimes even shock), even if you can’t read Japanese. #DnDj will get you Japanese Dungeons and Dragons related posts.

That’s all from me until next Thursday.
Tell Thrilling Tales

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New D&D Covers

I just came across the new D&D covers. WOW. Wizards really went all out on the art! The covers are iconic Dungeons and Dragons; a lich, a beholder, and so many dragons! I love it!

It’s interesting that the Player’s Handbook cover doesn’t focus more on player races. That said, all the covers take a “heroes eye view” of the action (with a focus on the monster). I’m sure that will appeal to players imaginations.

Click on the image to go to the respective Amazon pages.

 

Have any thoughts on the covers? Leave a comment and let us know.

Old School D&D Digitally Reborn

22 January 2013

This day will go down in the history of role-playing.

Wizards of the Coast (WotC) released most (if not all) of their past Dungeons and Dragons (D&D) print products as digital downloads via the popular RPG download site Drive Thru RPG. Yes, everything from the first ever edition of D&D, through AD&D, 3.5 and even 4th Edition is available for you to buy online, right now. That is if their site can handle all the traffic it’s getting at the moment from fans eager to get their hands on out-of-print books.

DriveThruRPG.com
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The Legend of Drizzt Boardgame

New to my collection is the Legend of Drizzt: Dungeons and Dragons Board Game, designed by Peter Lee (D&D Miniatures, Heroscape) and published by Wizards of the Coast. What originally caught my eye is that this is a game for one to five players. Yes, you can play it solo! Also, if you’ve been into role-playing for awhile you’ve probably heard of Drizzt Do’Urden, the dark elf with a conscience, and his friends, who are central to this game. I’ve got a fair collection of D&D miniatures including Drizzt, Wulfgar, Bruenor and others and this rounded out my collection with Regis and Cattie-brie along with a good bunch of themed miniatures. So the question that was on my mind when I opened the box was: “how does this game actually play?” Well, let’s find out.

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